I’m an interior designer who enjoys turning ideas into spaces that feel real long before they’re built. I use 3ds Max, SketchUp, Corona Renderer, V-Ray, Lumion, Unreal Engine (including VR), AutoCAD, and Photoshop as part of my daily workflow — not just as software skills, but as tools to shape atmosphere and detail. I focus on lighting, mood, textures, and realistic elements so clients can truly experience the space, not just imagine it.

I also integrate AI tools into my workflow to refine renders, test variations quickly, improve efficiency, and support project-related tasks when needed.
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