3d Modeler Environment Artist Animator

Muhammad Umair
Residence permit: 2633673484 Work permit: Saudi Arabian Nationality: Pakistani
 Phone number: (+966) 579687309
 Email address: muhammadumair86247khan@gmai ...
 LinkedIn: https://www.linkedin.com/in ...
 Website: https://muhammadumair7.arts ...
 Work: Riyadh (Saudi Arabia)
ABOUT ME
Creative and detail-oriented Senior Environment Artist with 6+ years of experience developing high-quality 3D assets
and game environments for Android, iOS, and PC platforms. Proven track record in modular environment design,
PBR texturing, real-time rendering optimization, and team leadership. Adept at delivering visually compelling,
technically optimized content that exceeds production standards — on time and within scope.
WORK EXPERIENCE
 Playmax Group – Lahor, Pakistan
Senior Environment Artist (Game & Real-Time Visualization)
[ Mar 2024 – Jan 2026 ]
▸Spearheaded development of dynamic lighting models that improved overall visual fidelity by 30%.
▸Directed a team of 2 artists crafting production-level game environments from concept to final delivery.
▸Developed modular construction techniques that reduced environment creation time by 40%.
▸Innovated world concept workflows, increasing environment variety by 25% across multiple titles.
▸Designed and integrated 50+ hand-painted textures tailored for PBR rendering pipelines.
▸Improved shader workflows resulting in measurably enhanced texture quality and consistency.
 Game Tap Studios – Lahor, Pakistan
Environment Artist
[ Feb 2019 – Feb 2024 ]
▸Led level architecture initiatives that enhanced storytelling and improved player review scores.
▸Created 100+ block-out assets, reducing overall production time by 15%.
▸Optimized real-time rendering pipelines, improving console frame rates by 10%.
▸Introduced Substance Painter into the studio workflow, improving texturing efficiency by 35%.
▸Implemented a studio-wide environment lighting strategy adopted across all active projects.
SKILLS
Characters ? Props ? Game 3D Environments / Hard Surface Modeling (Mechanical & Industrial) / Character
Modeling (Realistic & Stylized) / 3D Props Creation (Objects for Games & Animation) / UV Unwrapping & UV
Mapping ? PBR Workflow / Photorealistic Materials / Hand-painted Textures / 3D Asset Optimization (Game-Ready
Assets) / Environment Lighting & Scene Illumination (Cinematic & Real-Time) / Photorealistic & Stylized Rendering
/ IK/FK Character & Creature Rigging / Facial Rigging & Expression Animation / 3D Animation (Character,
Environment & Props) / Cinematic Video Production ? Camera Animation & Storytelling / 3D Cartoon Cutscene
Creation (Stylized Story Animations) / Microsoft Offic
SOFTWARE'S / TOOLS
AutoDesk 3DS MAX, Unity 3D, Substance Painter, Photoshop, Blender, ZBrush, Autodesk Maya, Cinema 4D,
Marmoset
EDUCATION AND TRAINING
BS Game Art
Abasyn University [ 2020 ]
City: Peshawar Country: Pakistan
LANGUAGE SKILLS
Mother tongue(s): Urdu
Other language(s):
English
LISTENING C1 READING C1 WRITING C1
SPOKEN PRODUCTION C1 SPOKEN INTERACTION C1
Riyadh, Job Seekers, 3d Modeler Environment Artist Animator
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