Senior 3D Artist and Animator with 7+ years of experience in hard-surface and soft-surface modeling, PBR texturing, rigging, and character/prop animation for mobile and PC games. 4+ years specializing in AR/VR content for Meta Quest and PC VR, building environments and interactive assets from scratch in Unity. Led and mentored teams of up to 5 artists across MindWaveX, Digital Bugs, and Hexad.pk, consistently optimizing assets for performance (poly count, load times, frame rate). Currently based in Riyadh, Saudi Arabia, and seeking a Senior 3D Artist, 3D Animator, or Lead Artist role at a game studio or VR/AR development company.